Boom Beach – Storming The Beach, Clash Of Clans Style

3.0 Overall Score
Gameplay: 3/5
Design: 3/5
Duration: 2.5/5

Supercell know's what they're good at | More combat controls | Better campaign

Generic offering | Almost identical to Clash of Clans | Repetitive cyclical nature




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Clash of Clans has dominated the App Store top grossing charts for so long, and now SuperCell has a brand new game that it hopes does just as well. Boom Beach is very similar to Clash of Clans, but with an all new theme that focuses on tropical islands and storming beaches. The main thing Boom Beach focuses on is maintaining the extremely casual nature of tactical strategy. There’s a mix of city building, and island takeovers where you build up resources to supply your forces for battle. There’s also the ability to attack other player’s islands, but Boom Beach has a greater focus on the single player campaign.
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No matter how you slice Boom Beach, you can’t help but compare it to Clash of Clans, and the similarities are hard to miss. First off, you build up your tropical islands with buildings to collect gold and wood, and then store it. Each other building is based on your gold and wood with the ability to create defensive stations to battle against enemy attacks. All of this is just like in Clash of Clans, but with different names, and different looks. In addition to the buildings, you can also generate soldiers to do battle with various classes that have their own special abilities. Instead of barbarians, archers, and giants, you have riflemen, heavily armed soldiers, and bazooka carriers. It seems that Supercell went out of their way to clone their own game before someone else did.

The biggest drawback of Boom Beach is that it’s so similar to Clash of Clans that you get into the same exact repetitive cycle. You build up resources to then be able to generate warriors, and collect resources at a quicker rate in a continuous exchange of building, and battling. The formula doesn’t change, and it makes for quite a redundant set-up, especially when the base mechanic isn’t that complex to begin with. Boom Beach claims to be a “strategy” game, but there isn’t much strategy involved. You essentially build up the maximum amount of units pick a good spot to deploy them, and then watch the battle unfold. Winning is determined by simply overwhelming an enemy in either numbers, or power, but never skill. Boom Beach does introduce a few more mechanics allowing you to control a gun boat to shoot bombs, send flares to guide units, or provide a health boost, but if anything they make the game even simpler.
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There’s tons of content included, but there just isn’t that much to inspire you to keep coming back to the game. Every island set-up, and battle develops similarly to each other, as well as Clash of Clans. It’s just a lot of simple chores to perform for a couple minutes, then leave the app to come back when your chores reach completion. There’s a lot of grinding to get anything done, and the game keeps pushing you out of it as you can only build one item at a time, and upgrade potential is always limited. The game is free to play as you would expect with diamonds used to speed things up, or fill in the missing resources need to perform upgrades. You earn diamonds quicker than the gold bars in Clash of Clans, and you can choose to play without spending anything, it just requires more patience.

Boom Beach (Free, Universal) is a rather vanilla new addition to Supercell’s catalog that is neither good, or bad, and just more of the same. It’s worth considering depending on your affinity to Clash of Clans, and there’s not much new to see here.



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