Draw Breaker – Drawing Up A Game Changer

4.0 Overall Score
Gameplay: 4/5
Design: 4/5
Duration: 3.5/5

Game changing mechanic | Smooth controls | High quality design

Could use more levels | Level set-up is a bit repetitive

The brick breaker game style is one of the originals dating back to Breakout in 1976, and there have been so many variations since. There are plenty of new takes on iOS including Anodia (moving bricks), Radial 50 (360 degree style), and now Draw Breaker. The biggest new addition with Draw Breaker is the ability to draw your paddle. You can draw at will in any direction, and in any place on the board to bounce the ball at whatever angle you choose.

It’s a whole new way to play the brick breaker style, because the angles can constantly change depending on where you draw as compared to the fixed traditional paddle. The mechanic freshens of the classic gameplay to offer brand new strategy and physics. If that wasn’t enough, each brick is actually a square monster with unique traits. Professor Blockowski has unleashed his square army to turn the earth into a cube, and now you need to beat back his army. There are 15 different monster blocks that take unique and multiple hits to dispose of.

The game also features power-ups as you would expect, and there are five different episodes of the story. The story adds a nice little extra, and there are nine levels in each chapter making for 45 levels to play. The art design and soundtrack match the overall high quality game and enjoyable experience. The paddle drawing mechanic is perfectly suited for touch screens, and offers a silky smooth control scheme.

Draw Breaker ($0.99, iPhone / $1.99, iPad) is an absolute game changer that is such an enjoyable iOS experience, and a should buy.


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