Go Dance – Get Down On It, Get Down On It

2.5 Overall Score
Gameplay: 2.5/5
Design: 3/5
Duration: 2/5

Gets you up & moving | Fun with the game recognizes you

The dance recognition engine is hit or miss | Only two songs | Same game style


Dancing games are a popular genre that haven’t made the transition to iOS yet. That was until Sega released Go Dance for iOS, which lets you actually dance to play the same. The app uses your device’s front facing camera to recognize your moves allowing you to try to replicate the on screen moves for huge points. Promising to recognize dance moves, and actually pulling it off is a big distinction, and Go Dance does a surprisingly good job. The game isn’t perfect, but it does recognize your moves most of the time as you move your arms, position your legs, and shake your body. Most of the moves in the game are very distinct relying on deliberate motions allowing the game to recognize your movements.
While Go Dance does a good job, it’s not on par with the dancing games that work with the Xbox Kinect. A similar idea is at work as the app is designed just to recognize your body without holding any controllers, it just isn’t as precise as it could be. There are a number of times that you think you pull off a move only for the game to say “oops”. There are other times that you think you completely messed up, and the game counts it as a correct move. The worst part is that there’s no feedback in what you’re doing wrong. Whether your body wasn’t in the right position, or the game didn’t recognize your position properly. The entire time you’re playing you want the game to work perfectly because it’s surprisingly enjoyable, and gets you up and moving like no other game on iOS.

The dance recognition engine is the most important part, but the feature set is also a key component, and that’s where Go Dance really comes up short. The game costs $1.99, and includes just two songs to play with, and there are three additional songs for $0.99 each with updates planned for more. There’s a single player, and versus mode included, with the versus mode offering no real distinction, except your score is shared online at the conclusion of the dance. It’s a very bare bones experience that feels more like a tech demo than anything else. As stated earlier, that demo isn’t the best as the game isn’t always precise in recognizing you’re movements.

Go Dance ($1.99, Universal) is a neat idea that isn’t executed well enough to be enjoyable making it one to skip despite the potential.


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