Hyper Breaker Turbo – Ascending To New Heights

3.5 Overall Score
Gameplay: 3.5/5
Design: 4/5
Duration: 3.5/5

An all new way to play | Feels like more of an adventure | High quality design

Somewhat slow moving | Scrolling level design problems | A bit repetitive


Breakout was released back in 1976, and since then there have been too many brick breaker clones to count. They have all been relatively the same offering a single arrangement of bricks to break to clear the given level. There are plenty of new takes on iOS including Anodia(moving bricks), Radial 50 (360 degree style), and Draw Breaker (draw your paddle). Hyper Breaker Turbo is a brand new variation, from the makers of Push Panic, that takes the familiar style, and extends it into a level based adventure. Each level is actually scrollable so that you keep breaking your way upwards in a multi-screen layout until you reach the finish line. The base mechanic is instantly familiar for easy pick up and play, but then you’re thrust into an all new challenge to ascend the given level.
There are 75 levels in total, and they’re spread across three very unique designs with classic, doodle, and neon styles. The styles introduce new types of blocks and obstacles to keep the challenge fresh across the length of the game. In addition to the scrolling levels, there’s also a free moving paddle which gives you much more maneuverability for greater shot precision. You can move in all directions allowing for nice angle shots, and extra force too. All of the action is delivered wonderfully as well with a deluxe physics engine for the ball to react exactly as you would expect. The three different styles also offer high quality polish, and deluxe design acumen to round out the package.

Once you start playing, you pick up the idea that you don’t need to break every block, and instead you just need to blast a path upwards. There’s a four star scoring system which is based on the number of blocks you break, and whether or not you lose any lives. One of the highlights is the multitude of power-ups, which include multi-ball, explosions, shooting paddle, fireball, and more which are reminiscent of Super DX Ball 2. The one main drawback is that the game is a bit slow moving so that it’s a methodical ascent which doesn’t have the arcade feel of classic brick breaker games. Although each level has a different design, they do start to blend together simply because the style is familiar, and there are just new sections of blocks to break through. The level design also hampers the game, as seen when the paddle rises through the level, and is situated where the ball can get stuck bouncing side to side, or caught up in a tight stretch.

Hyper Breaker Turbo ($1.99, Universal) ascends the brick breaker genre to new heights thanks to a neat twist on the genre delivered in a well crafted app making it worth the price of admission.


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