Infinity Blade II – Sword Slashing Sequel Is Finally Here

4.0 Overall Score
Gameplay: 4/5
Design: 4.5/5
Length: 4/5

Same base, and simple a whole bunch more | More pathways and storyline | Obviously visuals

Doesn't change the base gameplay mechanics | Feels a bit easy and repetitive

Game Info

APP NAME: Infinity Blade II

DEVELOPER(S): ChAIR Entertainment

GENRE(S): Action, Adventure

RELEASE DATE(S): December 1st, 2011

Infinity Blade II is the most hyped iOS title to date, and we’ve been anxiously awaiting the sequel since it was announced on October 4th during the iPhone 4S event. Now it’s finally out, aiming to provide more of everything, including even more advanced graphics with the Unreal Engine, especially on the A5 chip of the iPhone 4S and iPad 2. Th game picks up where the original left off as the main character Siris, has defeated the God King, and is now on a new path to discover the Worker of Secrets.

You can’t help, but compare Infinity Blade II to the original, as it’s one of the few games in the same class for iOS. The sequel has a lot more depth to the storyline with more dialogue, cut scenes, and reason behind the sword battles. Despite all of the talk about the game, when it comes down to it, the gameplay remains relatively unchanged. You still progress from enemy to enemy performing blocks, dodges, and parrys until you get a chance to go on the offensive of swiping the screen to slash your sword. There are more types of enemies and titans to face, but the base gameplay is the same, and if you’ve played the original, it will definitely feel a bit easy.

The original also featured a repetitive overall storyline where you battle through the castle to reach the God King over multiple blood lines until you were strong enough to defeat him. Infinity Blade II has the same general idea with multiple bloodlines for a particular castle, but the difference is that there are all new castles and multiple ones at that. Now you battle through various enemies to reach to boss of a particular environment, and you go through bloodlines until you can beat that boss, and move on to the next one. Now there are finally multiple boss battles and environments as you discover more of the depth of the storyline.

The same inventory and upgrade system returns allowing you to level up, master various items, and buy new items. There are now gems to upgrade your existing arsenal, and there are new classes too. There are three different combat systems allowing you to wield traditional sword and shield as well as dual wielding and two handed swords. Every upgrade is important as you try to maintain your edge as you battle tougher and tougher foes, but again, all with the same gameplay style.

Infinity Blade II ($6.99, Universal) picks up right where the original left off, and gives you much more depth to the same overall style. The gameplay isn’t the most intricate, but it is definitely enjoyable, and one you’ll keep coming back to. The addition of multiple environments, a much more fleshed out story, and more paths to choose from really enhance what was such a great game to begin with. It would have been nice to see more changes to the base gameplay model, but every other factor has been enhanced.

Infinity Blade II isn’t ground breaking, but it’s still one of the top of the line titles for iOS which offers extreme value at the minimal $6.99 price point. ChAIR describes the game as the definitive visual experience in mobile gaming, and that it is. The graphics are simply unmatched on iOS, and is absolutely gorgeous on the iPad 2 and iPhone 4S. The graphics though don’t seem that different from the original, and all the same battle animations remain which is a little disappointing. The game just isn’t the definitive mobile gaming experience, but still every iOS owner should enjoy Infinity Blade II.


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