Le Vamp – Biting Into An Endless Runner With Depth

le_vamp
2.5 Overall Score
Gameplay: 3/5
Design: 3.5/5
Duration: 1.5/5

Neat touch gestures | Frantic finger action later on | Great design

Another endless runner | Each run feels relatively the same

le vamp5 Le Vamp   Biting Into An Endless Runner With Depth

Endless runners are everywhere, but up to this point there hasn’t been one revolving around protecting a rambunctious vampire. Le Vamp is a side scrolling endless runner with 2.5D stylings with movement in 2D, and 3D depth to the environment. The theme is definitely intriguing, and the game is packed with style and charm. The main selling point is that it’s made for touch like no other endless runners with all kinds of gestures at your fingertips.

Le Vamp runs by himself, and you’re goal is to keep him out in front of the angry mob. To do so, you need to swipe up to rip enemies out of the ground, swipe down to smash other enemies, and tap to knock down others. Along the path, there are also hearty pigs that can replenish Le Vamp, and build up your multiplier, and you need to swipe to toss them to Le Vamp. The pigs are on the main track, as well as in the forest background, and there’s a very neat effect as you flick objects from the background to your character, taking momentum into account. The game doesn’t take long to provide finger flinging action as you’re flicking in every which way to get through enemies, flick pigs, cut trees to cross rivers, and block the sun.
le vamp2 300x225 Le Vamp   Biting Into An Endless Runner With Depth
Le Vamp is a truly touch first endless runner that provides so much to account for in a given run. The game also includes the usual upgrades, and power-ups to unlock as well as the typical three objectives at a time. While Le Vamp, does introduce some new mechanics, it’s still just another endless runner that really feels the same after just a couple of games. Each run blends together relatively quickly, and there’s just not much incentive to replay with the same backgrounds, enemies, and speed progression. The game is in desperate need for some variation, but it just never comes, which no unique touch controls can make up for.

Le Vamp ($1.99, Universal) is promising in the first run with an outstanding design, and unique touch mechanics, but it all wears thin too quickly. Though there’s a lot to like, you can’t help but feel yourself thinking that this is just another endless runner that feels like all the rest. Worse still is that taken solo, each run in Le Vamp feels virtually the same making it worth skipping.



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  • Frost

    I quite like this one, feels fresh