Rockstar Games is supporting iOS, and that’s good for all iOS users. Their newest addition is Max Payne Mobile, which brings the classic 2001 version to iOS in all of its glory. If you’re unfamiliar with the game, you play as Payne in a third person shooter with a film noire style narrative with elements of Frank Miller. Max’s family was slain, and now he’s looking for those responsible by going deep undercover in a mob syndicate. The entire game is story driven, as you would expect from Rockstar Games, and it provides the main incentive to keep playing.
The gameplay itself revolves around Bullet Time, which was a brand new feature back in 2001 allowing you to slow down time as you fire upon multiple enemies. It’s great to see it in motion on iOS, though all of the gameplay is pretty standard today. You run around between rooms blasting everything in sight across various locations. It’s not the most varied game, but the various locations, storyline, and intricate rooms keep you engaged throughout.
The best aspect is seeing this game come to iOS, just like when Rockstar brought GTA III to iOS last year. Unlike GTA, Max Payne reduces the button clutter, and really feels at home on iOS and the touch screen. The graphics are nice and sharp, though a bit blocky as they’re from a 2001 game. One drawback is that the checkpoint system isn’t made with mobile in mind, so you really need to devote some time to actually make it through a full sequence. No matter how you look at it though, it’s a full featured game that comes to iOS in its entirety, and is only $3.
Max Payne Mobile ($2.99, Universal) isn’t for everyone simply because of the story and style, but is a great addition to the App Store. There’s so much to enjoy, and the port is very well done to fit iOS nicely making it a should buy.