Sequels are becoming common in the App Store, especially this week, and the latest is Ravenous Games’ action platformer. Random Heroes 2 delivers the same style as the original, which also shares qualities with other Ravenous Games including the retro stylized graphics, and smooth virtual controls. The unique style of Random Heroes revolves around unlocking an odd band of misfit heroes to play as with 18 in total. There are also 22 weapons to upgrade, and 90 levels to battle your way through trying to shoot down enemies as you go.
Every level is in essence a series of enemies to go through, and unlike League of Evil, there are no time limits. Instead, there are three collectible stars, and a hidden skull to collect, with some nice disguised passageways. There’s a whole lot of potential content to battle your way through, but it’s a war of attrition to put up with the repetition. The game is set-up with a whole bunch of tapping as you have to essentially unload your entire clip into an enemy to take them down. Also, despite such a heavy emphasis on enemies, it doesn’t really matter if you shoot them or not. The levels have simplistic layouts, so you’re simply moving from enemy to enemy, with redundant tapping. The game takes grinding to a whole new level, and it seems like a chore to keep going forward.
The tediousness leaves the game devoid of enjoyment, and the only attempt to change that is to get new weapons. The problem is that it’s a freemium game disguised as a paid game with very restrictive purchasing plateaus to unlock new weapons, or even upgrade existing ones. That applies to the heroes as well with both groups of unlockables requiring two sets of in-game currency to acquire. If that wasn’t problem enough, there’s virtually nothing new in the sequel making the entire experience feel like a level pack that could have been an update to the original. The main difference is that the sequel is more of grind, with more in your face in-app purchases to reduce that grind.
Random Heroes 2 ($0.99, Universal) delivers a whole lot of sameness, and will definitely test your patience in doing the same thing over, and over. It’s not a sequel, but an extension of a previous poor outing making it one to steer clear of. Ravenous Games’ cookie cutter must be melting from over use.