Supermagical – An Easy Going Matching Adventure

2.5 Overall Score
Gameplay: 2/5
Design: 3.5/5
Duration: 2.5/5

High quality design | Packed with content | Easy to pick up and play

Extremely easy gameplay | Lacks engagement | No incentive to play through all that's included




Supermagical has been a long time coming, but now it’s finally available offering a new style that delivers familiar bubble popping gameplay with a deluxe adventure. You play as Nina the witch, who needs to rectify her mistake of unleashing her seven witch sisters and millions of Minx from the underworld. In each of the 71 different levels, various colored Minx march towards you, and you need to launch matching colors to dispatch them. The game is set-up like Bust-a-Move/Puzzle Bobble, just horizontal instead of vertical. The goal is to still launch objects to match others in the mass, and when you clear out rows, the Minx below that row are also destroyed.

The gameplay is definitely familiar, but the story and adventure style are new to give you incentive to keep traveling from level to level. You will cover a large map, and face witch boss battles that deliver dialogue action. One interesting aspect is that the horizontal aiming and firing control scheme is just like in Pro Zombie Soccer, and the same developers made Supermagical. As you advance, you unlock forking paths, new spells, and six warlocks to help your attack against the Minx. You will gain plenty of new special abilities as the levels become more difficult, and there’s just multiple hours to play through.

The graphic design is also top notch for plenty of color and deluxe magical animations to fill your iOS device screen. The main drawback is that the gameplay is quite easy, and it’s so simple that the game lacks the engagement to make you care to make it through the intricate adventure. There’s plenty of content, but the gameplay doesn’t invite you to keep playing through all of that content. The levels all blend together, and there is virtually no challenge even after a couple boss battles. The pacing is also extremely slow so that you can’t take your next shot for a few seconds to further the simplicity.

Supermagical ($0.99, Universal) looks so promising, but doesn’t deliver on that promise because the gameplay isn’t balanced at all. You could practically fall asleep while playing, and that makes the game worth skipping despite all that’s included.



SHARE THIS POST

  • Facebook
  • Twitter
  • Stumnleupon

5 Comments on "Supermagical – An Easy Going Matching Adventure"

  1. Nmacipad August 27, 2012 at 1:34 PM -

    This review is a pure fake… You didn’t play the game, It’s impossible. Others website are saying contrary of what you saying…

    • Trevor Sheridan August 27, 2012 at 2:34 PM -

      Played for a few hours, and when I posted it I was wondering the opposite, if other sites watch the trailer, play for five minutes and give 4.5 or 5 stars. Interesting indeed. Sadly the game just misses the mark, and the result is a bland game. There is great design amd tons of content, but the gameplay is as basic and repetitive as they come. To each their own, but I question other websites’ reviews too.

      • Nmacipad August 28, 2012 at 7:52 AM -

        I reviewed this game (before its worldwild release) and I’m totally sure, the gameplay is not boring and not easy at all (particulary in the middle of the story) completely intuitive. This game is totally better that an Angry Birds for exemple… (But it’s your website so you have all the rights)

  2. Martin February 12, 2013 at 8:43 AM -

    This game is hard. I assure you. At one point of the game, ~60%, I stopped playing the original scenario because it becomes too hard to finish without using additional tweaks that requires game credits like changing the spell color or using bombs. I feel like if I’m using one-time-use tweaks that needs in-game money credits, I considered it’s sort like cheating (except if I used it to upgrade the warlocks’ power, because upgrading concept is once for all). Now I’m playing the multiplayer instead. I think it’s more fun and engaging. It doesn’t overload you with the unrelevant story if quick play and action is all you want from this game.

Leave A Response

You must be logged in to post a comment.