Whack Mania – A Whole New Way To Whack-A-Mole

3.5 Overall Score
Gameplay: 3.5/5
Design: 4/5
Duration: 3.5/5

A whole new way to Whack-a-Mole | Great 3D planet design | Nicely crafted music tied to tapping

Relatively repetitive tapping | Taps and swipes can be misconstrued

It’s Whac-A-Mole…in…Space. Whack Mania takes the traditional Whac-A-Mole style, and flies it out into space with moles now popping out of planets. The game, from Bravo, provides 3D planets filled with potential holes for moles to pop out of, so you not only need to whack the moles, but spin the planet too. It’s brand new challenge, and actually makes the style feel fresh since you get to spin the planets 360 degrees in every direction. The game also starts out deceptively simple, but all of the elements are there for extreme challenge with multiple holes placed throughout the surface of the planet.

There are 40 different levels with 14 unique planets, and different challenges on the same planets that include speed sequences, popping rabbits, and unique patterns. Speaking of patterns, the moles do follow specific sequences that are actually tied to the background music allowing you to get in tune with your tapping. It’s an expertly crafted game mechanic that will keep you manically tapping your iOS device for quite awhile.

The only real drawback is that there is definite repetitive tapping which all tap based games suffer from. Whack Mania does includes two endless modes in addition to the 40 levels, and the challenge is always high due to the speed with which the moles pop up and disappear. There is a unique control scheme as you can spin the planet, and tap on the moles at the same time, but occasionally the game misinterprets the two so you can miss a tap as the planet spins by accident.

Whack Mania ($0.99, Universal) is an ingenious evolution of Whac-A-Mole that provides high quality iOS arcade action that is worth picking up.


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